Beyond the Printed Page: An Overview of Licensing Comic Book Properties to the Film, Television Industries

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SKU: IP3900
All Courses Available iOS/Android Web

All Courses Available iOS/Android Web

About This Course

Some of the most popular movies, toys, television shows and videogames on the market today are based on comic books and their heroes. As their popularity grows, they are also the perfect targets for unlicensed derivative products such as fan art and merchandise, which generally results in infringement suits. This CLE course, designed to provide a look into the key issues involved in merchandise licensing of comic book properties will discuss how to preserve chain of title, audiovisual agreements, standard merchandising agreement and where fan art becomes infringement. A Q&A session will follow the presentation.
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